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Introducing… Lost to the Stars

 photo credit: makelessnoiseSpace is massive…

For some time now, I've been working on a game setting in which to experiment with the FATE system, made famous by Spirit of the Century and more recently, the Dresden Files RPG by Evil Hat Productions. I've always had several ideas for science-fiction settings, but it wasn't until I started working on my Grimm Landless collection of pulp stories that the ideas behind Lost to the Stars came to a head.

Lost to the Stars can list several things as major inspirations. The most obvious of these, in my opinion, are Mass Effect, Flash Gordon, Buck Rogers, Star Trek, Battlestar Galactica, Star Control 2: The Ur-Quan Masters, Weird Worlds and a bunch more.

In further posts, I'll describe the world of Lost to the Stars in further depth, including write-ups of the history building up to the present, planets, ships, and even detailed three-dimensional maps thanks to AstroSynthesis by the good folks over at NBOS Software.

So keep your eyes open for a world with ray guns, jet packs, lost human cultures, aliens, blocky robots, women in distress and of course... adventure!